Server Features

Global Settings
Base/Job EXP and Drop rates: x1/x1/x1
- EXP Tables have been reworked to match approximately x3
- Card drop rate is 0.02; it can be increased by various in-game methods
Monster EXP amounts: Classic
EXP/Drop penalty: Removed
Party EXP share: 15 levels
EXP loss on Death: 1%
Max level:
- 1st and 2nd classes — 99/50
- Expanded and Transcendent classes — 99/70
- Super Novice — 99/99
Attack Speed cap: 190
Instant Cast: DEX * 2 + INT = 530 (fixed cast time removed for all skills)
Skills: Remastered for almost all classes
Dual login: Allowed, but only for the same Master Account
Offline @autotrade: Allowed
Donation: Costume items ONLY
Content
Mercenary Guild — the primary in-game activity system.
Dynamic Fields — a special type of map where players can fight Champion monsters for valuable rewards.
Random Options system — provides players with a completely new experience of gearing characters.
Rebirth System — the ability to be reborn endlessly for expensive and rare rewards.
Adapted Maps and MvPs — a new look at old rivals.
Weapons, Armors, Headgears, Accessories and Cards rebalance — every item matters now.
Forging, Pet and Slot Enchantment systems rebalance — new meaning and quality of life.
RWC Matchmaking and War of Emperium — taste your strength in competitive events.
Zero pay-to-win mechanics. The server is built and funded by a team of enthusiasts who believe that our favorite game is still incredible.